Online Preschool Curriculum

Lesson Plans Scope & Sequence

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Preschool Lesson Plans
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Preschool Lesson Plans

The Time4Learning Preschool Curriculum is a developmentally appropriate curriculum for early learning. Time4Learning believes that the best learning methods for this age group are play-based and experiential.

The activities build skills in a variety of areas. Notably: pre-reading literacy, math foundation, creative expression, music, art, and science. The lessons are interactive and engaging, with simple verbal directions, appealing graphics and some great music. The program is organized around themes such as colors, shapes, tools, or foods. These are introduced with a story or song, and are followed by activities tied to theme.

The lesson plans below summarize the sequence, define the required skills and outline the contents of the Time4Learning Preschool program.

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A Learning Tool for Early Childhood Development

The activities are interactive and engaging, with simple verbal directions. The interactions (verbal instructions, interface buttons, graphics, and format) are designed for pre-readers with an early learning level of attention, of fine muscle control, and of vocabulary. It is designed so that, after the first session, a child could use the program on his or her own with minimal adult supervision (as required for any child on the internet).

When is my child ready to use Time4Learning’s Online Preschool Program?

No previous knowledge is pre-supposed, and it is meant for pre-readers. The developers of the activities had the abilities of a young child in mind, including:

  • Playful, colorful artwork
  • Auditory instructions and descriptions
  • Buttons that are large enough for small hands to click easily

The only skills required by the child are that he or she is able:

  • To use a computer mouse
  • To understand and to follow simple auditory directions, such as “Choose . . .," "Which one . . . " and “Match . . ."

Two Levels of Themes and Activities

The Time4Learning Preschool is comprised of two learning levels, based on difficulty:

  • Level one includes fewer and easier commands and options.
  • Level two is primarily intended for learners who can understand and follow multiple commands with a greater number of options.

This curriculum is designed so that it can be used as a one-year program, beginning with the easier activities and progressively becoming more difficult as the year continues. There are approximately twenty themes for each half of the school year, approximately one theme per week of school, for a total of about forty weeks, if a parent decides to use the program in this fashion.

How the Preschool Themes and Activities Are Structured

The Time4Learning preschool activities are organized around several themes, each introduced by a song and show or a story. The music and animations are professionally produced in a range of styles. An interactive activity may follow, as an exercise for the child's learning development. The child then has options of a few different types of activities to enhance his or her learning, including: puzzles, memory matching games, pattern games, finding audio-visual matching activities, and more.

Some examples of themes: school supplies, the alphabet, numbers, shapes, fruits, colors, food, farm animals, and tools.

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Time4Learning Preschool Lesson Summary
PreK Level One: 20 themes / Total Activities: 83
PreK Level Two: 21 themes / Total Activities: 92

Note - Time4Learning created a completely updated preschool curriculum on August 1, 2009. The previous preschool curriculum had technical and support issues. The new curriculum has been field tested with preschool classrooms as well as families previously using the old curriculum and the feedback has been extremely positive about the new curriculum.

Level One Preschool Activities

School Supplies

Storybook: "Big Enough," written by Kelly Stone; illustrated by Kelly Kauffman.

Vocabulary: school supplies, backpack, box, circle, clay, colors, computer, crayons, cut, glue, glue stick, lessons, markers, mess, organize, paint, paper, pencil, scissors, special, storage place, story book, tools.

Stories You Write: Allows the child to create his/her own story, by choosing from various possibilities of pictures with linked audio descriptions. Reinforces the idea of a logical story, as well as, the vocabulary from this theme.

Find It: Asks the child to identify various school supplies. This helps to reinforce the vocabulary from this theme

Puzzle: Reinforces vocabulary as child clicks and drags each school supply to its specially shaped opening.

Ordering: Children practice spelling their name by dragging the letters of their name onto their school supplies box.

Alphabet

Showtime: "ABC's". This introductory activity introduces each capital letter of the alphabet. An interactive activity follows which allows the child to click on a letter in the alphabet, and hear a word that starts with that letter. Each word has a corresponding picture.

Which: Play this game show to figure out which letter is which.

Memory Match: This game uses the capital letters S-Z and matches them to a corresponding word on the other side.

Match It: This game reinforces letter recognition. The child must concentrate to find the matching pairs from letters I-R. Which: This activity reinforces letter recognition, as the child must click on the correct letters A-H.

Colors

Storybook: "Frankie, Hugh, and Colors, Too," written by Kris Craig; illustrated by Juliana Whipple

Vocabulary: black, blue, brown, gray, green, orange, pink, purple, white, yellow.

Story Recall: Child chooses the correct colors to answer questions relating to the story. When a colored pencil is moused over, the name of the color is read aloud by the computer. Reinforces vocabulary from this theme and color recognition.

Paint It: Includes four scenes for the child to color. The four scenes relate to art, painting, and coloring. Reinforces vocabulary from this theme and color recognition.

Find the Colors: The name of a color is read aloud, and the child chooses the paint splat that matches that color. Reinforces vocabulary from this theme and color recognition.

Shapes

Showtime: "I See Shapes". Child sees two scenes. In each scene, the narrator identifies several shapes. The third scene is an interactive classroom where the child is asked to identify objects by their shape. Vocabulary: circle, diamond, rectangle, square, oval and triangle.

Puzzle: The child drags a jewel shape into its specially shaped opening. Reinforces shape recognition and shape vocabulary.

Patterns: Shows the child a pair of shapes that form a repeating pattern. A blank space is shown in the pattern, and the child must choose which shape best completes the pattern. The names of each of the shapes are said aloud when they appear onscreen and also when the cursor goes over each of them. Reinforces shape recognition and shape vocabulary.

Syllable Drum: Beat the drum to the syllables of the shapes.

Match It: Allows the child to match a common object to its shape. Reinforces vocabulary from this theme.

Rhyme Time

Showtime: Children are introduced to the basic concept of rhymes and rhyming.

Match It: Allows the child to match rhyming words using audio and visual clues.

Memory Match: Children use their memories and audio and visual clues to match the cards.

Brainy Bots: Play this online quiz game to help a young robot get through the rhymes round of Brainy Bots.

Numbers

Showtime: Introduces the numbers, in order, as various fish are added to the screen. It includes the numbers 1-10. An interactive activity allows the child to click on a particular fish labeled with a numeral graphic, to hear its number.

Memory Match: In this memory game, the child matches four pairs of cards, with numerals on them. When each card is turned, its number is said aloud by the audio.

Which: This activity asks the child to click on the number said by the audio. This reinforces numeric recognition.

Match It: The child matches a numeral from 1-6 to its corresponding quantity of cars.

Weather

Storytime: "Such a Day," written by Kris Craig; Illustrated by Juliana Whipple

Vocabulary: coat, galoshes, hat, mittens, rain coat, rain hat, sandals, scarf, snow boots, sunglasses, sun hat, sunscreen, umbrella, windbreaker, cloud, lightning bolt, raindrop, rainbow, snowflake, sun.

Find It: The child is asked to identify different kinds of weather gear that are named by the audio. This helps to reinforce the vocabulary from this theme.

Patterns: Shows the child a pattern using various weather related pictures. A blank space is shown in the pattern, and the child must choose which weather related picture best completes the pattern. The names of each of the terms are said aloud when they appear onscreen and also when the cursor goes over each of them. Reinforces weather related vocabulary and recognition of these terms.

Match It: The child matches the weather to the appropriate weather gear: rainy/umbrella, sunny/sunglasses, snowy/gloves.

On the Farm

Showtime: "Old MacDonald". An interactive activity allows the child to click on animals for their sounds.

Vocabulary: biscuits, eggs, fruit, muffins, barn, haystack, hen house, stable, tractor, chicken, cat, cow, dog, duck, goat, horse, mouse, pig, rooster, sheep.

Stories You Write: Allows the child to create his/her own story, by choosing from various possibilities of pictures with linked audio descriptions. Reinforces the idea of a logical story, as well as, the vocabulary from this theme. Introduces the concept of working on a farm.

Which: Asks the child to click on what animal makes the sound that is recorded. It includes all of the animals introduced in the "Old MacDonald" show and interactive activity.

Find The Farm Animals: Asks the child to identify various farm animals. This helps to reinforce the vocabulary from this theme.

Food

Storytime: "Hungry as a Bear," written by Kelly Stone; illustrated by Kris Craig

Vocabulary: breakfast, candy, carrots, chocolate cake, dinner, eat, eggs, food, fruit, lunch, milk, sandwich, snack, sweets, toast, apple, bananas, bread, carrot, cheese, chicken, cookies, eggs, milk, orange juice, pretzel

Paint It:The child will have the opportunity to color scenes relating to food and eating.

Patterns: Shows the child a pattern using various food items pictures. A blank space is shown in the pattern, and the child must choose which picture best completes the pattern. The names of each of the food items are said aloud when they appear onscreen and also when the cursor goes over each of them. Reinforces food item recognition and food item vocabulary.

Find It: Asks the child to identify various food items. This helps to reinforce the vocabulary from this theme.

At the Zoo

Showtime: "A Trip to the Zoo". The show introduces the user to various zoo animals, beginning with each letter of the alphabet. An interactive activity follows, in which the user can click on a letter to see and hear an animal name.

Vocabulary:
A--anteater
B--bear
C--camel
D--white-tailed deer
E--elephant
F--furry fox
G--giraffe
H--hippo
I--ibis
J--jaguar
K--kangaroo
L--lions
M--monkeys
N--nightingale
O--ostrich
P--parrot
Q--quail
R--rhino
S--snake
T--tiger
U--urchin
V--vulture
W--wolf
X--X-ray fish
Y--yak
Z--zebra

Paint It: Four scenes of children at the zoo are available for the child to paint.

Memory Match: Child matches the pictures of various animals to the corresponding vocabulary word. When each card is turned, the name of the item is said aloud by the audio. Helps to reinforce vocabulary from this theme. When the pairs are all found, a zoo scene is revealed.

Find It: The child is asked to identify various zoo animals that are named by the audio. This helps to reinforce the vocabulary from this theme.

Syllable Drum: The child beats the drum to the syllables of zoo animals.

Feelings

Storybook: "Feelings Are Funny," written by Eric Hammond; illustrated by Bruce Hammond.

Vocabulary: angry, blue, cheerful, embarrassed, feelings, happy, sad, silly, surprised, worried.

Stories You Write: Allows the child to create his/her own story, by choosing from various possibilities of pictures with linked audio descriptions. Reinforces the idea of a logical story, as well as, the vocabulary from this theme. Adds concept of children as helpers.

Which: Asks the child to identify which of apple and lemon faces corresponds to a particular emotion: angry/mad, happy, sad or scared when prompted by the audio of the computer.

Match It: This activity asks the child to match a facial expression to one on a person in a particular situation. It also includes an audio of various exclamations that go along with each feeling. Helps to reinforce vocabulary from this theme.

Vehicles

Showtime: "The Wheels on the Bus". An interactive activity follows which allows the child to click on various parts of the bus. The singer sings the phrase related to that part of the bus, as that part moves.

Storybook: "Going Places," written by Eric Hammond, illustrated by Kimberly Cantino

Vocabulary: beep, bus, horn, lights, on and off, round, swish, wheels, wipers, airplane, bus, plane, train, air, boat, buses, cars, jet, plane, road, road, ship, soars, street, tracks, train, vehicles, wheels, wings.

Match It: A matching activity allows the child to match a vehicle to its location: airplane/sky, boat/water, bus/road, train/tracks.

Paint It: The child is able to paint four different scenes including: airplane, bus, plane, and train.

Tools

Storybook: "Workers and Their Tools," written by Eric Hammond; illustrated by Kimberly Cantino.

Vocabulary: artist, paintbrush, rock, chisel, draw, pencil, easel; carpenter, drill holes, cut wood, saw, level, tape measure, nails, hammer, gardener, trowel, dig, weeds, hoe, scraps, rake, watering can, mechanic, screwdriver, screws, bolts, wrench, bend wire, pliers.

Story Recall: This activity asks the child to choose what tool was used, by each of the workers, for each of the tasks involved with that occupation. Ex: What tool did the artist use to shape the rock?

Patterns: Shows the child a pattern using various tool pictures. A blank space is shown in the pattern, and the child must choose which picture best completes the pattern. The names of each of the tools are said aloud when they appear onscreen and also when the cursor goes over each of them. Reinforces tool recognition and tool vocabulary.

Find It :The child is asked to identify various tools that are named by the audio. This helps to reinforce the vocabulary from this theme.

On the Playground

Storybook: "Pup At The Playground," written by Kelly Stone; Illustrated by Kelly Kauffman.

Vocabulary: sand, seesaw, slide, swing, ant, puddle, sandbox.

Story Recall: This activity asks the child to remember what activities the pup did at the playground. This reminds the child of the various types of playground equipment in the story.

Paint It: Four scenes of children playing on a playground are available for the child to paint.

Which :Asks the child to distinguish some of the directional words by using various playground scenes: high/low, up/down; in/out; top/bottom.

Sports

Storybook: "Play Sports," written by Eric Hammond; illustrated by Patrick Harrington.

Vocabulary: ball, baseball, basketball, bat, bounce, cheer, courts, crooked stick, end zone, first (base), glove, goal, goggles, grab, grass, helmet, hit, hockey, hoop, jump, kick, line, net, passed, puck, racket, run, shortstop, skate, slide, soccer, sports, swim fins, swing, tackle, tennis court, throw

Story Recall: This activity asks the child to answer various questions related to the sports story. Ex: What was the hockey player slapping with his stick? The puck.

Memory Match: This memory game has the child match four pairs of vocabulary cards with the corresponding pictures. When each card is turned, the name of the picture is heard on the audio. Helps to reinforce the vocabulary in this theme.

Match It : This matching game asks the child to match the sports equipment to its appropriate activity: basketball/hoop, fins/goggles, football/helmet, glove/bat, hockey puck/stick, tennis racket/ball. Helps to reinforce the vocabulary in this theme.

The Human Body

Storybook: "A Visit to the Doctor," written by Eric Hammond; illustrated by Kelly Kauffman.

Showtime: "Head, Shoulders, Knees and Toes". Teaches the various parts of the body in the song. An interactive activity follows that allows the child to click on a part of the body, and hear that part of the song. This reinforces the name of that body part.

Vocabulary: ears, eyes, head, knees, mouth, nose, shoulders, toes, hammer, legs, heart, nose, light, throat, pressure cuff, arm, stethoscope, lungs.

Memory Match: Child matches the pictures of various body parts to the corresponding vocabulary word. When each card is turned, the name of the part of the face is said aloud by the audio. Helps to reinforce vocabulary from this theme.

Match It : The child matches various items of clothing to the part of the body on which it belongs: Foot/shoe; hands/glove; head/hat.

Space

Storybook: "Race Through Space," written by Kelly Stone; illustrated by Kelly Kauffman

Vocabulary: astronaut, blast off, countdown, crater, earth, helmet, land, mars, meteor, moon, orbit, planet, rocket, shooting stars, shuttle, space, space men, space suit, star, sun, visor.

Paint It: Four different space scenes are available for the child to paint.

Showtime: In this activity, the child learns that stars make patterns of pictures known as constellations. Includes an interactive activity which allows the child to make his/her own constellation.

Patterns: Shows the child a pattern using various space related pictures. A blank space is shown in the pattern, and the child must choose which space related picture best completes the pattern. The names of each of the terms are said aloud when they appear onscreen and also when the cursor goes over each of them. Reinforces space related vocabulary and recognition of these terms.

Idea Book: Ideas for space - related offline activity extensions

Fruits

Showtime: "The Fruit Stand" - Interactive activity follows that allows the children to pick and hear the names of the fruits.

Vocabulary: apples, bananas, blackberries, cantaloupe, cherries, cranberries, grapes, honeydew, lemons, lime, mango-kiwi, nectarines, orange, peach, pear, pink grapefruit, plum, pomegranate, raspberry jam, star fruit, strawberries.

Puzzle: Reinforces vocabulary as child clicks and drags each fruit to its specially shaped opening.

Patterns: Shows the child a pattern using various fruit pictures. A blank space is shown in the pattern, and the child must choose which fruit picture best completes the pattern. The names of each of the terms are said aloud when they appear onscreen and also when the cursor goes over each of them. Reinforces fruit vocabulary and recognition of these terms.

Memory Match: Child matches the pictures of various fruits to the corresponding vocabulary word. When each card is turned, the name of the fruit is said aloud by the audio. Helps to reinforce vocabulary from this theme.

The Human Face

Showtime: "My Little Face" - Interactive activity follow that allows the child to build his/her own faces.

Vocabulary: eyes, ears, nose, mouth, and their functions: look, hear, smell, and "likes to eat," as well as wiggle, giggle, learn (pointing to head), nose, sneezing, mouth, singing.

Paint It: Allows child to paint four different faces. These include: two adults, two children.

Memory Match: Child matches the pictures of various parts of the face to the corresponding vocabulary word. When each card is turned, the name of the part of the face is said aloud by the audio. Helps to reinforce vocabulary from this theme.

Which:Asks the child to find a named part of the face, and then associate it with its function: ear/ listening, nose/smelling, eyes/seeing; mouth /talking.

In the Garden

Storybook: "What A Seed Needs," written by Kelly Stone; illustrated by Kelly Kauffman

Vocabulary: flowers, gloves, seeds, sunhat, trowel, watering can, buttercup, daisy, petunia, rose, tulip

Memory Match: Child matches the pictures of various garden related items to the corresponding vocabulary word. When each card is turned, the name of the item is said aloud by the audio. Helps to reinforce vocabulary from this theme.

Paint It: Four garden-related scenes for the child to paint.

Patterns: Shows the child a pattern using various flower pictures. A blank space is shown in the pattern, and the child must choose which flower picture best completes the pattern. The names of each of the terms are said aloud when they appear onscreen and also when the cursor goes over each of them. Reinforces vocabulary and recognition of these terms.

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Level Two Preschool Activities

At the Library

Showtime: "A Visit to the Library" - This show models how a child should read a book. It also shows the child a trip to the library. It shows a finger pointing along with short books as they are read. It is followed by an interactive activity, in which the child can select from several books to have them read to him/her, including a book about cars, a book about bugs, and a book about the sea.

Stories You Write: This activity allows the child to create his/her own story, by choosing from various possibilities of pictures. The pictures are also linked with audio descriptions. It reinforces the idea of a logical story, as well as the vocabulary from this theme. It also reinforces the concept of a library.

Paint It: Four scenes relating to a library are available for the child to color.

Ordering: Child practices spelling their name by dragging the letters to their library card. Explains about borrowing books with a library card.

Puzzle: In this activity, the child is shown five pictures of main characters. They must then look above at five covers of books. Their job is to click and drag the main character to the book that best suits them

Insects

Showtime: "What makes me an insect?" - This activity introduces the definition of an insect as a creature with six legs, three body parts and antennae. It is followed by an interactive activity in which the child can create a scene with silly bugs.

Patterns: A pattern game shows the child large colored insects and small colored insects. There is one insect missing and the child must choose the correct insect from two possibilities. It includes the following insects: large red ant, large black ant, small red ant, small black ant, small green grasshopper, small yellow grasshopper, large green grasshopper, and large yellow grasshopper.

Paint It: Four scenes are available for the child to color. These include a scene with ants, one with a butterfly, one with a bee and a grasshopper, and one with a ladybug,

Ordering: In this activity the child is asked to put the insects in order from largest to smallest. The child must click and drag the insect to its proper place in order. This activity reinforces the idea of ordering. It also helps reinforce the vocabulary words: largest and smallest.

Idea Book: offline extension ideas for this theme

Color Mixing

Showtime: "Color Mix March" - This show demonstrates the primary, secondary, and tertiary colors, using marching color spots making up the color wheel. An interactive activity follows, allowing the child to mix colors to see what color results.

Memory Match: In this memory game, the child matches four cards with a single color on it, to the card that shows what mix makes up that color. For example: one card show one blue and one yellow dot and the child must then find the card with one green dot. This reinforces memory skills. It also teaches the child what colors mix to form other colors on the color wheel.

Match It: In this matching activity, the child must match the color group, to the single color that group makes when mixed together. This helps to reinforce primary color knowledge, as well as which primary colors mix to make a secondary color.

Idea Book: This idea book offers the adult extension activities that go along with the color theme. The adult must be available to implement these ideas with the child.

Seasons

Storybook: "Changing Seasons," written by Kris Craig; illustrated by Kimberly Cantino - This story teaches the names of the various seasons, as well as characteristics of each.

Story Recall: This activity asks the child to answer various questions related to the story, The Changing Seasons. (Ex:What gets piled up in Autumn? Leaves.) This activity reinforces memory and listening skills.

Click It: This activity helps to reinforce word recognition and vocabulary from the seasons theme. The child is asked to click and drag the name of the season to its corresponding picture. As the child clicks on the word, they will hear the name of the season said aloud.

Paint It: Four scenes involving the four seasons are available for the child to color.

Playing Outside

Storybook: "Outside I can," written by Kris Craig; Illustrated by the Time4Learning team. This story teaches about various outdoor activities that a child may engage. It also encourages outdoor exploration.

Stories You Write: This activity allows the child to create his/her own story, by choosing from various possibilities of pictures. The pictures are also linked with audio descriptions. It reinforces the idea of a logical story, as well as the vocabulary from this theme. It also reinforces concepts of outdoor exploration.

Brainy Bots: This game consists of one round. In this activity the child hears and sees two choices. One picture shows an item that is best played with inside and another item that is best played with outside. The child is then asked one of two questions. "Which one do you play with outside?" and "Which one do you play with inside?". They must choose the correct answer.

Paint It: Four scenes involving outside activities are available for the child to color. They include: a picnic in the park, a day at the beach, hitting golf balls, and swimming in the pool.

More Letters

Showtime: This video lesson introduces the concept of capital and lowercase letters.

Showtime: "ABC's." The alphabet song plays, with a show, in a different style than the one used for the first ABC theme. An interactive activity follows, in which each letter's sound is introduced by having children with various names beginning with a particular sound. Each child pictured has the upper and lower-case letter of the name on his/her shirt, giving the learner the opportunity to click on each child to hear the name beginning with that letter sound.

Match It: This matching activity consists of three rounds. It asks the child to match two words with the same beginning sound from letters A to I. (Ex: Egg/Elephant, Cake/Clock.)

Memory Match: This memory game allows the child to match pairs of letters J to R in the alphabet. When each card is turned, the sound of the letter is said aloud by the audio, thus reinforcing the letter sounds.

Which :The child is asked to identify which initial letter sound corresponds to the correct written letter. The computer says the sound of any letter from S-Z. When prompted by the audio of the computer, the child must then find the written letter from the choices that are given.

Healthy Habits

Storybook: "Healthy Habits Checklist," written by Kelly Stone; illustrated by Asa Shatkin. This story introduces the reader to a variety of healthy habits. These include: proper fluid intake, enough rest, healthy eating, wearing clean clothes, washing hands and brushing teeth.

Memory Match: This memory game consists of two rounds. The child views eight cards with pictures of hygiene related vocabulary. They must find the matching picture. As each card is turned over, the child hears the word said aloud. This reinforces memory skills, as well as reinforcing vocabulary from this theme. Vocabulary: floss, toothbrush, mouthwash, toothpaste, shampoo, soap, washcloth.

Syllable Drum: Beat the drum to the syllables of your daily healthy habits.

Which: This game consists of two rounds. In this activity the child hears and sees two choices. One picture shows an item that is clean and then the same item that is dirty. The child is then asked one of two questions. "Which one is clean?" and "Which one is dirty?". They must choose the correct answer.

Your Self

Storybook: "One of a Kind," written by Kelly Stone; illustrated by Kelly Kauffman. This story introduces the idea of self to the reader. By explaining that no one person is the same, the young reader learns a lesson in self awareness.

Stories You Write: This activity allows the child to create his/her own story, by choosing from various possibilities of pictures. The pictures are also linked with audio descriptions. It reinforces the idea of a logical story, as well as, the vocabulary from this theme. It also reinforces the concept of self.

Ordering: This activity has dual purposes. It helps to reinforce the letters that make up the child's name. It also reinforces letter recognition. The child will see the letters of their name scrambled. They must unscramble the letters to form their own correct spelling of their name.

Showtime: This showtime explains the idea of self and allows the children to create a child that looks like themselves.

Idea Book: This idea book offers the adult extension activities that go along with the self theme. The adult must be available to implement these ideas with the child.

More Numbers

Storybook: "Adding to the Fun," written by Kris Craig' illustrated by Kimberly Cantino. This is a story based on addition concepts. As the child reads each page, they are being introduced to a mathematical equation. Two friends both have varying quantities of the same item. They put them together to make a larger group.

Ordering: In this activity the child is asked to put the scrambled up numbers one to ten in order. The child must click and drag the numbers to their proper places on the number line. This activity reinforces the idea of ordering. It also helps reinforce the concept of counting from one to ten.

Brainy Bots: This game consists of one round. It reinforces the idea of less than, more than and most and least. In this activity the child sees four choices. The child is then asked one of four questions. Which picture shows less than the number given, which picture shows more than the number given, which picture shows the most out of five and which picture shows the least out of five. They must choose the correct answer.

Showtime: "The Counting Carnival" introduces the idea of taking one away to make one less. An interactive follows that gives the children choices of counting carnival games to play.

Out To Sea

Storybook: "Let's Explore the Ocean," written by Kris Craig' illustrated by Dave Kirwan. This story explores the ocean and its inhabitants. Vocabulary: sea creatures, fish, scales, gills, jellyfish, octopus, shark, sea grass, seahorse, crab, stingray.

Patterns: A pattern game shows the child different types of sea life. There is one sea animal missing from the pattern, and the child must choose the correct animal from two possibilities. The type of sea life is said aloud when it appears onscreen and also when the cursor glides over each of them. The two choices are also said aloud when the cursor moves over them. Vocabulary: stingray, starfish, jellyfish, shark, and crab.

Paint It: Four scenes involving under the sea activities are available for the child to color.

Find It: The child is asked to identify various sea creatures that are named by the audio. The child is shown four pictures and must choose the one that the audio has told them to find. This activity helps to reinforce the vocabulary from this theme. Vocabulary: fish, crab, stingray, octopus, jellyfish, starfish, and shark.

More Rhymes

Showtime: The Rhyme Machine - This showtime further extends the child's understanding of rhymes and allows them to find rhyming words or words without a rhyme.

Brainy Bots: This game consists of one round. In this activity the child hears and sees four choices. Each picture has its written name below it. The child is asked to choose which picture rhymes with the word that is said over the audio. They must choose the correct answer.

Match It: The child matches the pictures and sounds of various rhyming words to its match.

Memory Match: This memory game allows the child to match four pairs of rhyming words. When each card is turned, the rhyming word is said aloud by the audio, thus reinforcing the rhyming sounds from this theme.

Staying Fit

Storybook: "Fitness Fun," written by Kelly Stone' illustrated by Dave Kirwan. This story introduces the idea of fitness. It gives various descriptions of fitness related activities and how it makes for a healthy body.

Patterns: A pattern game shows the child different types of exercise. There is one type of exercise missing from the pattern, and the child must choose the correct exercise from two possibilities. Vocabulary: sit, stand, walk, run, and jump.

Paint It: Four scenes relating to exercise are available for the child to color.

Showtime: Exercise Video - Kids are encouraged to get up and warm up and then choose from two different exercises to do along with children on the screen and background music.

Manners

Storybook: "Take A Stroll Down Manner Street," written by Cady Farris, illustrated by Kelly Kauffman. This story introduces the idea of using good manners like: using please and thank you, using a napkin, greetings, and taking turns.

Story Recall: This activity asks the child to answer various questions related to the story. This activity reinforces memory and listening skills.

Stories You Write: This activity allows the child to create his/her own story, by choosing from various possibilities of pictures. The pictures are also linked with audio descriptions. It reinforces the idea of a logical story, as well as, the vocabulary from this theme.

Click It: Manners Mountain - Help the hiker climb to the top of Mount Manners by correctly choosing the proper polite phrase; please or thank-you.

Pets

Storybook: "Fins, Fur or Feather?" written by Kelly Stone; illustrated by Kelly Kauffman. This story follows a lizard as he tries to figure out what kind of pet he could be. He finds out along the way that he is a wild animal... not a pet.

Ordering: In this activity the child is asked to put the animals in order from smallest to largest. The child must click and drag the picture of the animal to its proper place in order. This activity reinforces the idea of ordering.

Which: This activity consists of two rounds. The child is shown two pictures of different animals. They must identify from the pictures, which animal has scales, fur, shell or feathers.

Stories You Write: This activity allows the child to create his/her own story, by choosing from various possibilities of pictures. The pictures are also linked with audio descriptions. It reinforces the idea of a logical story, as well as the vocabulary from this theme.

Days of the Week

Storybook: "Wendy Wonders Weekly," written by Cady Farris; illustrated by Dave Kirwan. This story follows along with an alliterative tale of the days of the week.

Story Recall: This activity asks the child to answer various questions related to the story. This activity reinforces memory and listening skills.

Ordering: In this activity the child is asked to put the days of the week in order starting with Monday. The child must click and drag the picture and day of the week to its proper place in order. This activity reinforces the idea of ordering.

Click It: Weekly Planner - This printable, customizable weekly planner can be used by kids to schedule their own weekly activities, like visiting the grandparents, computer time or going to the zoo.

Time

Showtime: Telling the Time of Day - This musical show and interactive explains about how to tell what time of day it is if you can't yet read a clock.

Memory Match: This memory game allows the child to find the matching time of day. When each card is turned, the name of the time of day is said aloud by the audio, thus reinforcing the vocabulary from this theme.

Ordering: In this activity the child is asked to put the times of day in order from earliest to latest. The child must click and drag the picture and name of time of day to its proper place in order. This activity reinforces the idea of ordering. It also helps reinforce the vocabulary words: morning, afternoon, evening and night.

Syllable Drum: Beat the drum to the syllables of morning, afternoon, evening and night.

Making Music

Showtime: Vibration - This show and interactive explains where sound comes from and then gives the children the opportunity to make the musicians play some music.

Patterns: A pattern game shows the child different types of musical instruments. There is one instrument missing from the pattern, and the child must choose the correct instrument from two possibilities. Vocabulary: guitar, drum, triangle, cymbal, trumpet.

Syllable Drum: Beat the drum to the syllables of musical instruments.

Memory Match: Match the instrument sounds using audio and visual clues.

Idea Book: This idea book offers the adult extension activities that go along with the music theme. The adult must be available to implement these ideas with the child.

Measuring

Storybook: "The Chocolate Cake," written by Kris Craig; illustrated by Bruce Hammond. This story explores the idea of following multi-step directions. It introduces the idea of a measuring.

Ordering: In this activity the child is asked to put the children in order from shortest to tallest. The child must click and drag the picture of the each child to its proper place in order. This activity reinforces the idea of ordering and measuring height.

Which: This activity consists of two rounds. The child is shown four pictures at the beginning of each round. These pictures represent the vocabulary from this theme. The child must identify which one has more or less and which one is narrower or wider. Which one is shorter or taller and which one is bigger or smaller.

Brainy Bots: This game consists of one round. It reinforces the idea of measurement. In this activity the child sees two choices. The child is then asked a question. They must choose the correct answer.

Idea Book: This idea book offers the adult extension activities that go along with the measurement theme. The adult must be available to implement these ideas with the child.

Nature

Storybook: "It's Just Natural!" written by Kelly Stone; illustrated by Kelly Kauffman. This story introduces the idea of nature journaling as well as the concepts of the food chain, the water cycle, habitats and conserving nature.

Brainy Bots: This game consists of one round. In this activity the child hears different sounds. Each sound correlates to one they hear in nature or one that they do not hear in nature. The child is asked to choose whether the sound is "nature" or "not". They must click on the correct sign after they hear the sound.

Click It: Help the crab clean up his habitat by throwing away the garbage. Make sure to leave the nature alone though!

Idea Book: This idea book offers the adult extension activities that go along with the nature theme. The adult must be available to implement these ideas with the child.

Money

Storybook: "My Toy Store," written by Kelly Stone; illustrated by Bruce Hammond. This story introduces the idea of using money to purchase things.

Puzzle: In this activity the child must click and drag the correct coin from the left to its matching partner on the right. Coins include: 1,5,10 and 25 cents. The child will be introduced to the different types of coins, as well as their sizes, shapes and amounts.

Patterns: A pattern game shows the child different types of money. There is one type of money missing from the pattern, and the child must choose the correct coin or dollar from two possibilities. Vocabulary: quarter, nickel, dime, penny and dollar.

Which: This activity shows the child a varying amount of pennies. They range from one penny to eight pennies. The child hears and sees two choices and asked a variety of questions. The child is prompted to find the exact amount or to find which one is less or which one is more.

In Your Neighborhood

Storybook: "Neighborhood To Neighborhood," written by Cady Farris; illustrated by Ed Mouse. This story talks about the differences in neighborhoods and reinforces vocabulary previous introduced. Vocabulary :narrow, wide, more, less, lots, few, inside, outside, large, small

Memory Match: This memory game allows the child to match four pairs of places one may find in a neighborhood. When each card is turned, the word is said aloud by the audio, thus reinforcing the vocabulary words from this theme. Vocabulary: house, school, park, library

Paint It: Four scenes involving neighborhood activities are available for the child to color.

Stories You Write: This activity allows the child to create his/her own story, by choosing from various possibilities of pictures. The pictures are also linked with audio descriptions. It reinforces the idea of a logical story, as well as the vocabulary from this theme.

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